******************************************************************************
NOTE: This is a text-only conversion of the user manual for Moldorian: The
Sisters of Light and Darkness, transcribed and translated by TheMajinZenki. It
was created to complement the translation hack for the game proper.

Unfortunately, we don't really have the resources to edit this text back into
the original manual scans, so you should probably get a copy of the manual
to look at alongside this file. As of this writing, scans can be found on
Sega Retro: https://segaretro.org/File:MHtYnS_GG_JP_Manual.pdf

This is a translation of the original manual without edits related to the
English patch, so there are a few discrepancies between this text and the
in-game version of the manual.
******************************************************************************

	PAGE 1
	
MOLDORIAN

戵

GAME GEAR

hA

	@VX^[
?ƈł̎o?

(C)SEGA1994

---------------------

MOLDORIAN

User Manual

Moldorian

- The Sisters of Light and Darkness -

(C) SEGA 1994

	PAGE 2
	
̂т̓Q[MA
J[gbWuh
A`ƈł̎o
`vグ
Aɂ肪Ƃ
܂BQ[
n߂Oɂ̎戵
ǂ݂
܂ƁAy
VԂƂł܂B



v[O	................... 4
ȓol	............... 6
ȓGLN^[	...............10
@	...................12
Q[̎nߕ	...............14
ʕ\̌ƃR}h̎g	...16
X̎{݂̎g	...............24
`AhoCX	...............29
gp̂	...............30

Thank you for buying "Moldorian ~ The Sisters of Light and Darkness ~" for Game Gear. To fully enjoy this game, we recommend reading this instruction manual.

Index

Prologue	............................ 4
Main Protagonists	.................... 6
Main Enemies	........................10
Game Controls	........................12
How to Start	........................14
Screens Overview and Using Commands	....16
Town Facilities	........................24
Adventure Tips	........................29
Safety warnings	........................30

	PAGE 3
	
ĐlԂƖ͈
푰łB̎ォAȖ͂
nCfBAƂɑoq܂ꂽBZ͖
@̎Ɍb܂ꂽAɂ̔\͂͊FBނ炪
NɂȂƂA@gȂɔYݑ퉤q́A
̓TɏoBʂ͎cZqpB͗A
퉤q͊OE؂JăG}Cɏ𑢂BƂȂl
ȑOƕςʐe𑱂AlX͔ނu񌫉vƏ̎^A
͂ƂɔɉhB񌫉ォVOONccOEɐ
҂͐lԁAnCfBAɐ҂͖ƌĂ΂ꂽB
Ă̎łƂm҂͂
ȂB̉ߋׂ͂ē񌫉̓`
ƂƂɗ҂ł̂łB

A long time ago, Humans and Magi were the same race.
One day, a pair of twins were born in the Royal Family of Highlandia, who were known to possess incredible magical powers. The elder twin was blessed with a natural talent for magic; however, the younger twin had no magical capacity at all.
As they both reached their adult age, the young prince left on a journey, aiming to discover the meaning to what felt like a curse. His brother thus inherited the throne.
Time passed. The young prince made his way to the outside world, and built a castle in Emaroy, becoming its king. Though they may have lived apart, the two brothers still remained on good terms. As both kingdoms prospered, people praised them as the "Two Wise Kings".
This era lasted for 700 years... Then, for reasons unknown, those born in the outside world would be known as "Humans", while those born in Highlandia would be known as "Magi".
Nobody knows why such a change happened. Everything about this period has vanished, just like the legend of the Two Wise Kings.

	PAGE 4
	
	v[O
	
hAɂ́A傫ē̎푰̐E
BulԊEvƁuEvłBɐ҂́A
܂Ȃɋ͂A݂ɑ邱Ƃ
łBȓȔ\͂AlԂɂƂċ|̑
ۂł͂ȂBhẢij̒ŁAl
Ԃ͂߂ɂȂłB
	lԂ̖ɑ΂ĺA镁ʂ̐𑗂
	Ăʂ̐lƁACs錇ʏCsmƂ
	֌Ŵ悤BƏZސE͈ĂA
	ӎɋƂĂǂ̂̂
	̂łBAւƂŁA
	[ւ낤Ƃ͂ȂB
	
	Prologue
	
Moldoria is a world split into two major worlds: the "Human Realm" and the "Magic Realm". As the name implies, the Magi, inhabitants of the Magic Realm, possess great magical powers, and are capable of controlling monsters at will.
Even though they possessed such incredible power, Humans never had a reason to fear them. During Moldoria's long history, the Magi had never done anything that would threaten the Humans' wellbeing.
Most Humans considered the Magi some kind of ascetic monks, training harshly every day. As they lived in two different realms, they could coexist without bothering each other.
The Magi shared a similar sentiment, being unconcerned of the Humans' existence.
	
	
	PAGE 5
	
	lԊE̗j̒ŁA܂ꕔ̏l
	ɏoƂ͂B܂̒
	ɂAlԂƌ𗬂悤Ƃ҂Ȃ
	킯ł͂ȂBAŃu
	vɂāA͂łɉߋ̂Ƃɂ
	B
ccˑRA͋NBRCY
ɏZވl̏XŖɂꋎꂽ̂
BlX͋ATBAꂪ
Ӑ}𗝉łł낤B̎͒PȂn
܂łȂA̔wɂ͍AƂĂ
̖]ƁAhA嗤ɐ邷ׂ
̐lX̊@҂󂯂ĂƂƂccB

That is not to say that there no relationships at all between the two realms. During history, there had been Human merchants of indomitable commercial spirit who had traveled to the Magic Realm, and there had been Magi who had traveled to the Human Realm to learn their culture, though that was no longer necessary after years of what was referred to as the "Magi's movement".
However... One day, something happened. A young girl from the village of Keuzon had been taken away by a monster while she was out in the forest. Humans were shocked and dismayed by this incident, unable to understand why such tragedy had happened.
At that moment, nobody knew that it was not merely an isolated case, but the beginning of something much darker. Before long, the ambitions of an evil Magus would bring great peril to all of Moldoria...

	PAGES 6 & 7
	
		ȓol
	
		̃Q[ɂ́A܂܂ȃL
		N^[oꂵ܂B̎Ȑl
		Љ܂傤B
	
	liioj
	
̎̕lłBCキA
ɂɓIŁA~Aɏ
܂B

	~A
	
l̗cȂ݂łBق炩ł₳
Â݂ȂDĂ܂B

		Main Protagonists
		
		You will meet many different characters over the course of the game. In these pages, we will introduce the main protagonists.
		
	Main Character (Navarre)
	
The main protagonist of the story. Timid and halfhearted, he always relies on Miria to help him out of trouble.

	Miria
	
The main protagonist's childhood friend. Bright and kind, she is liked by everyone in the village.

	PAGE 8
	
	nlX
	
l̕BāA
̃iCgĂƂ
܂B݂͑̑k
𖱂߁ÂA
C̎アlɌ̌m
Ă܂B

	oh
	
~ǍZB̃iCg𖱂߂
A`̋lłB
o₷̂_łB

	Hannes
	
The main protagonist's father. He was a castle knight in his youth, though he now acts as an advisor for the village. In his free time, he practices the art of the sword with his weakling of a son.

	Vado
	
Miria's brother. He is a castle knight with a great sense of justice. His major flaw is getting angry very easily.

	PAGE 9
	
̂قȒԂoꂷ

io𑱂邠A낢
Ȑlp[eB[ɉ܂B
ނ܂A؂ȒԂȂ̂łB

		eXR
		
g

	uJ
	
lԑƑ΂ȂA̍ɑ
lłB͂́AɎ
͎҂łccB

You will meet many comrades

As Navarre travels forth, he will meet different people, some of which will join his party and become great comrades and irreplaceable friends.

		Tesko
		
Torle

	Bucalli
	
The Magi Prime Minister, counterpart to the Human one.
It is rumored that his influence is second only to the King...

	PAGE 10
	
ȓGLN^[

ȗ͂łāAio
ɏP郂X^[
Bo郂X^
[̒łA\IȃL
N^[Љ܂傤B

Ebh}

؂ɏh鐸삪
X
^[łB
Ղł̋G
Ȃ邱Ƃł
傤B

tbg

goU͂Ⴂ̂łAWcŌƎ
邩܂B

Main Enemies

Navarre and his comrades will face powerful monsters during their journey. In these pages we will introduce some of them.

Woodman

A spirit of the forest transformed into a monster. It will be a formidable opponent in the early stages of the game.

Fret

While low on HP and attack power, this monster may cause you trouble as it attacks in group.

	PAGE 11
	
pt

U͂͑債Ƃ͂
̂łA@g
ƂłB

ǂobg

傱肪]r
X^[Bɐł܂B

MA

G}C̉
X^[łB
̈Ӑ}Ƃ́ccIH

Shaman

While its physical strength is low, it is capable of using magic. Be careful.

Skull Bat

A large, undead bat. They lurk in towers.

Gilliam

The monster who kidnapped the King from Castle Emaroy. But why...?

	PAGES 12 & 13
	
		@
		
̃Q[́A傫ĂSނ̃Q[ʂ܂B
ꂼꑀ@قȂ܂̂ŁAʂɐ܂傤B

						X^[g
						{^
{^	[GAME GEAR]
						Q{^
						
						P{^
						
						
O͉

{^cJ[\ړ^IB
X^[g{^cЂ炪ȁ^J^
	Ji̐؂ւB
P{^cPB
Q{^cB

j[

{^cJ[\ړ^IB
X^[g{^cPÕj
	[ɖ߂B
P{^cLZB
Q{^cB

}bv

{^cJ[\ړB
P{^cj[ʂɂB
Q{^clƉb
	Eڂ̑O̕𒲂ׂB
	
og
{^EPEQ{^cR}
	h́ioQOQƁjB
X^[g{^cwv\BX
^[g{^ȊÕ{^
ƃR}h\B

		Game Controls
		
This game can be separated into four different types of screens, each with its own controls. In these pages we will explain the controls for each screen individually.

						
						Start
D-Pad	[GAME GEAR]
						Button 2
						
						Button 1
						
* Name Input Screen

D-Pad:		Moves cursor.
Start:		Switches between hiragana and katakana.
Button 1:	Deletes one letter.
Button 2:	Confirms.

* Menu Screen

D-Pad:		Moves cursor.
Start:		Goes back to previous menu.
Button 1:	Cancels.
Button 2:	Confirms.

* Map Screen

D-Pad:		Moves cursor.
Button 1:	Opens menu.
Button 2:	Talks to the person in front of you;
			Inspects the object in front of you.
			
* Battle Screen

D-Pad/Buttons 1 and 2:	Input commands (refer to P.20).
Start:	Displays help. Press any other button to display the commands.

	PAGES 14 & 15
	
		Q[̎nߕ
		
J[gbWAdƁAZKSɑăXg[
[܂BłPEQ{^ƃ^Cgʂ\
AX^[g{^ƃj[ʂɂȂ܂B

?@							?@
^							
C							j
g			->				
							[
							
							


ŏ

߂ăQ[vCƂ
Iт܂BQ{^Ō肷
O͉ʂɐ؂ւ܂B
{^ƂQ{^ŖO
͂ŌɁuvт܂B



Z[uĂf[^𕡎ʂ
Ƃł܂Bʂf[
^ƎʂꏊIŌ肵
ĂBʐɂق̃f[
^Ƃ͎ʂ܂B

Â

ȑOAZ[uƂ납瑱
vC邱Ƃł܂B
{^ŃJ[\킹AQ
{^Ō肵ĂB



Z[uĂf[^܂B
肷ƁuȑŐL^͏
낵łHvƕ\
܂Bu͂vuv
IŌ肵ĂBȂ
xf[^͕ł܂B

		How to Start
		
Insert your game cartridge into your Game Gear and turn on the power. After the Sega logo, the game story will scroll. Press button 1 or 2 to skip to the Title screen, and press Start to open the menu.

|>							<|
T							
i							 M
t							 e
l							 n
e							 u
			 -->
S							 S
c							 c
r							 r
e							 e
e							 e
n							 n

* New Game

Select this option to start a new game. Press button 2 and you will be brought to the name input screen. Use the D-Pad to move your cursor and press 2 to input the letters. Once you are done, highlight "Done" and press 2 to continue with the game.

* Copy

This option will allow you to copy an existing save file to another slot. First select the file you wish to copy, then select its destination. Please note that you cannot copy a file over a slot with an existing save data.

* Continue

This option will allow you to continue your game from your saved position. Select your file with the D-Pad and press 2 to confirm.

* Delete

This option will allow you to delete an existing save file. Before the file is definitely deleted, a message reading "Your previous data will be deleted. Are you sure?" will be displayed on screen, and you will be able to confirm whether to proceed or not. Please note that once a save file has been deleted, it can no longer be restored.

	PAGES 16 & 17
	
ʕ\̌ƃR}h̎g

j[ʁi߂j

}bvʂłP{^ƃ
j[ʂɂȂ܂Bŕ\
R}h܂B

		 ------
		|   |
 ---------------------
|  | f[^  | ܂ق  |
 ---------------------
		| VXe |
		 -------
		 


ACegÂĂ肵
܂BACeIłQ{^
uvuĂv
IłBACeXg
̉E?\ĂƂ
ɕ{
^̉E
Ǝ̃
Xgɐ؂
ւ܂B



LN^[̑ύXł܂BύX
LN^[ɑA{^̍E
ĊeXgIłB
Xg͑EACeE@̂Rނ
܂BXg̕ύXӏI񂾂Q
{^uсvu͂v̂ǂ
炩肵ĂBuсvI
Ƒ\ȕi\܂B{^
ŕiIсAQ{^Αł
܂Bu͂vIԂƑiO܂B
ACeE@́Auсv邱Ƃ
퓬Ɏgp邱Ƃł܂B

Screens Overview and Using Commands

Menu Screen

Press Button 1 on the Map screen to open the menu. In these pages we will explain the functions of each option.

		  --------
		 | Equip  |
 -------------------------
| Items  | Data   | Magic |
 -------------------------
		 | System |
		  --------
			 
* Inventory

This option will allow you to use or drop items. Select an item and press Button 2: you will be able to select whether to "Use" or "Drop" it. When a ?@symbol is displayed in the lower right corner of the item list, it means you can press right on the D-Pad to switch to the next page.

* Equip

This option will allow you to change your characters' equipment. After selecting a character, press left and right on the D-Pad to select the Equip List. There are three types of lists: Equipment, Items and Spells.
Then, select the part you wish to alter and press Button 2. You will now be asked to choose whether to "Equip" a new item or "Remove" the highlighted one. 
Select "Equip" to open a list of equippable items. Select your preferred item with the D-Pad and press 2 to confirm.
Select "Remove" to simply remove the highlighted item.
- Items and Spells must be equipped before they can be used in battle.

	PAGE 18
	
܂ق

ݐgɂĂ閂@gƂł܂B
@gLN^[ƁAg@I
łBāA@L
N^[IсA肵܂B

VXe

Z[uccf[^Z[u܂BZ[u
ꏊ̔ԍ肷ƁuȑŐL^͏
܂낵łHvƕ\̂ŁA
u͂vuvIłB
Ђ傤ccbZ[W\xύX܂BɃJ[\
肵ĂBقǒxA傫قǑȂ܂B

* Magic

This option will allow you to use one of the spells you currently know. First select the character who will cast the spell, then select the spell you wish to use. Finally, select the target character, and confirm.

* System

Save:		This will let you save your progress.
			First select a file, then confirm. A message reading "Your previous data will be deleted. Are you sure?" will be displayed on screen, and you will be able to confirm whether to proceed or not.
Display:	This will let you alter the messages' speed.
			Highlight your preferred speed and confirm. The lower the number, the slower the display speed, and viceversa.
			
	PAGE 19
	
f[^

LN^[̏ԊmFł܂BQ{^ƃp[eB[̑
ȃf[^AxQ{^ƌl̃f[^\܂B
iPj	݂̏B
iQj	O
iRj	݂̃xB
iSj	p[^[Bx═őB
iTj	olB݂̌ol^̃xɂȂ
	܂ł̌olB
iUj	goB_[W󂯂ƌB݂̂g
	o^őgoB
iVj	loB@gpƌB݂̂lo
	^őlo
iWj	݂̑B

* Data

This option will let you check your characters' status.
Press Button 2 to see the party's general data; press 2 again to see more details of the individual members.

(1)	Current funds.
(2)	Name.
(3)	Current level.
(4)	Stats, influenced by level and equipment.
(5)	Experience. Current EXP/EXP to next level.
(6)	HP. Decreases when damaged. Current HP/Max HP.
(7)	MP. Decreases when casting spells. Current MP/Max HP.
(8)	Currently equipped items.

	PAGE 20

ogʁi߂j

tB[hœGɑƐ퓬
Ȃ܂BeLN^[͎
̍s̏ԂɂȂƈOɏo
܂̂ŁAeR}h͂
Bi{?͕
{^Ӗ܂j

@ɂ

?GIQ{^

Ă镐ŒڍU
R}hłB{^?
uvR}h\
܂Bĕ{^́
œGL
N^[I
Q{^
Ō肵
ĂB

Battle Screen

When you meet enemies on the field, battle will begin. Your characters will step forward in order, waiting for a command to be selected (the arrow symbols refer to which direction you should press on the D-Pad).

* Attack

?@-> Select an enemy -> Button 2

This command lets you attack an enemy directly with your equipped weapon. By pressing Right on the D-Pad, the command "Attack" will be displayed on screen. Next, select an enemy with Up and Down on the D-Pad and press 2 to confirm.

	PAGE 21
	
ڂ傤@ɂ

?@

G̍UhA_[W
炷R}hłB{^
?AuڂvR}
h\
Ă
B

Ƃ@ɂ

Q{^{?

G瓦R}hłBQ{
^Ȃ{^?
uƂvR}h\
܂B
A
K

͂
܂B

* Defend

?@

This command reduces damage from enemy attacks. By pressing Left on the D-Pad, the command "Defend" will be displayed on screen.

* Run

Button 2 + ?@

This command lets you run from an enemy battle. While holding Button 2, press Left on the D-Pad to display the command "Run" on screen. Please note that running from battles is not guaranteed to work without fail.

	PAGE 22
	
ACe@gɂ

Q{^{?I

ACegR}hłBQ{^ƕ
{^́E?ÊǂꂩiACe
{^jăACe\
܂Bĕ{^́őIсAQ{^Ō肵܂B

	goOɂȂƃQ[I[o[I
	
퓬Ap[eBŜgoOɂȂƃQ[I[o[ɂ
Aj[ʂ\܂BQ[I[o[ɂȂƁA
ŌɃZ[uꏊ̍ăX^[gƂȂ܂B

* Item

Button 2 +  or ? or  -> Select target

This command allows you to use an item. Hold Button 2 and press either Up, Right or Down on the D-Pad to display the name of the items you have equipped. Then press Up and Down on the D-Pad to select a target and press 2 to confirm.

	When your HP reaches 0, it's Game Over!
	
If your entire party's HP goes down to 0 in battle, you will get a game over and the menu screen will open. After a game over, you will start again from your last save.

	PAGE 23
	
܂ق@gɂ

P{^{??I

@gR}hłBP{^ƕ{
^́E?EE?̂ǂꂩi@𑕔
{^jA@\܂B
ĕ{^́őIсAQ{^Ō肵ĂB

	ACeE@͑ȂƎgȂI
	
퓬ɎgACe▂@́AOɑĂȂƎg
܂B퓬OɃj[ʂ́uсvR}hŁA
{^̂ꂼ̃{^ɃACeE@𑕔܂傤B

* Spells

Button 1 +  or ? or  or ? -> Select target

This command allows you to cast a spell. Hold Button 1 and press either Up, Down, Left or Right on the D-Pad to display the name of the spells you have equipped. Next, press Up and Down on the D-Pad to select a target and press 2 to confirm.

	You cannot use Items or Spells if they are not equipped!
	
In order to use Items or cast spells in battle, they must be equipped beforehand. Please remember to equip them in the "Equip" menu before fighting.

	PAGE 24
	
X̎{݂̎g

X⑺ɂ́A܂܂Ȏ{݂
B̎{݂̎ނƁA{ݓł̃R
}h̎g܂傤B

[Inn symbol]	h

܂邱ƂŁAgolỏ񕜂ł܂B
l⒬EɂāAhقȂ܂B
Ƃ܂cch܂BR}ĥƂɕ\
	Ă鐔l͏hłB
ȂłȂcch߁AXo܂B

Town Facilities

There are various facilities in towns and villages you will visit during your journey. In these pages we will explain their function and their related commands.

[Inn symbol] Inns

By resting at an inn, you will recover your HP and MP.
Lodging prices will change depending on the size of your party and the town you are visiting.

Stay:		This command will let you stay at the inn.
			The value next to it refers to the cost for spending the night.
Leave:		Leave the inn without spending the night.

	PAGE 25
	
[sword and shield]	Eh

Eh𔄂Ă܂Bw
iIԂƂ̕ĩf[^
\܂B
݂cceLN^[݂̌̑
	i\܂B
͂cc̏iw܂B
cc̏i̍w߁A
	ĩXgĂѕ\܂B
	
?h́Af[^悭āA
萔l̍w܂傤B

Weapons and Armors Store

This store sells weapon and armor. Select an item you wish to purchase to display more information regarding it.

Look:	This will display your character's current equipment.
Yes:	This will confirm your purchase.
No:	This will cancel the purchase and return to the shop's list.

* Make sure to carefully read the values of the equipment you with to purchase and buy items with a higher stats value than your current equipment.

	PAGE 26
	
[teapot symbol] 

ACe𔄂Ă܂Bwi
IԂƍw̃Xg\܂B
wɃJ[\킹Q{^
Ō肵ĂB̂Ƃ{^
?ƌP₹܂B
wPcc̏îPRw܂B
wPOcc̏iPORwł܂B
wnncc݂̏ŁAő傢
ōw邱Ƃł邩\Ă܂B

?ɃJ[\킹A{^
@EƂP₹܂B

[teapot symbol] Tools Shop

This shop sells various items. Once you select an item, you will be able to select the amount you wish to purchase. Highlight your preferred amount and press Button 2 to confirm. You can increase the amount by a single digit by pressing Right on the D-Pad.

X1:		This will let you buy a single unit of the item.
X10:	This will let you buy 10 units of the item.
XOO:	This will only be displayed when your current funds are enough to purchase the maximum amount of the item.

* By pressing Right on the D-Pad, you can increase the quantity by a single digit.

	PAGE 27
	
@

loLN^[ɖ@o
AłɊo@ł܂B
݂ɂccVɖ@gɂ邱
Ƃł܂Bo@IŌ
ĂB
悳ccłɊoĂ閂@
邱Ƃł܂B
@IсA肵ĂB
߂ccLZAX̊Oɏo܂B

?loĂLN^[̂݁A
@oE邱Ƃł܂B

Magic Teacher

Characters who have MP can enter this facility to learn new spells or enhance the spells they already know.

Learn:		This will let you learn a new spell.
			Select the spell you wish to learn and confirm.
Enhance:	This will let you enhance a spell you already know.
			Select the spell you wish to enhance and confirm.
Leave:		Leave the facility.

* Only characters with an MP value can learn and enhance spells.

	PAGE 28
	
[skull symbol] ܂Ȃt

􂢂Ɠł菜Ă܂B
Â鍀ڂIсA肵܂B
͂炢cc􂢂܂B
ǂccł菜܂B
߂ccXo܂B

?Â͂PlB
LłB

W
{̊{

V⑺ɒA
ɏZސlXƕKb
Ă݂܂傤Bɉ
ׂAǂ֍s
Ȃǂ킩܂B
ɂ͈xb𕷂
Ȃl܂B
Ȃ悤A͂
邾Ă
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[skull symbol] Shaman

This is where you can remove curses and poison.
Highlight the ritual you wish to perform and confirm.

Exorcism:		This will remove a curse.
Detoxification:	        This will remove poison.
Leave:			Leave the facility.

* The Shaman must be paid for each ritual individually.


	* Gathering information is the basic of all basics.
	
Whenever you reach a new town or village, you should talk to everyone you see. That way you will find out what you should be doing and where you should be going next. There are some individuals you will only be able to speak to once. We recommend taking notes of important information you learn.

	PAGE 29
	
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Adventure Tips

				Here are some tips that you may find useful during your adventure.
				
* Inspect all sorts of places

You should try to check pots or any other suspicious places inside buildings by pressing Button 2. You might find something unexpected.

* Do not be reckless

When you're low on HP, you should consider using items or spells to recover, or heading back to an inn.
It would be a shame to get a game over only because you felt it would have been a waste to use a recovery item or spell.

* Save frequently

Excluding battles, you can save your game anywhere, so we recommend doing so frequently.
It would be a bother to lose all your progress since your last save because of a game over.

	PAGE 30
	
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Safety warnings

- Before inserting or removing the cartridge, make sure the console is turned off.
- Do not forcefully bend the cartridge.
- Do not touch the pins or wet them with water.
- The cartridge is delicate: do not disassemble it. Also, avoid using it or storing it in places with extremely hot or cold temperatures.
- Do not use chemicals such as thinner or gasoline to clean the cartridge.
- Make sure to play the game in a well-lit room, and to keep a good distance from the screen. Also, we recommend resting between 10 and 20 minutes every hour of playtime, and to avoid playing altogether if you are feeling tired or are not getting enough sleep.

* * * Health concerns * * *

There have been reported games of players suffering from convulsions or loss of consciousness after being exposed to powerful light stimuli or flickering coming, which is something that may come out of a television screen. If you have had similar experiences in the past, please consult your physician before playing this game. Furthermore, if you have experienced these symptoms while playing the game, stop playing immediately and receive medical attention.

GAME GEAR
Moldorian